I am always on the lookout for great apps. Recently I stumbled upon Human Body for iOS.
You think tiny little pocket computers are complicated feats of engineering? They’re nowhere near as advanced as the human body, which is by far most complex thing known to man—and everyone owns one, too, so we’re all in the same boat. But do you even understand how things work, or care? Tinybop’s new app, Human Body, is designed to teach you all you need to know. Because it’s important we keep our bodies in top working condition; it’s not like we can just go out and get better specs.
Aside from having some wonderful art and animations, the $3 app is designed to allow users to fully explore the human body. “Every part is animated and interactive: the heart beats, guts gurgle, lungs breathe, the skin feels, and eyes see,” the app’s description says. It’s fun and educational, and should appease the curiosity of folks of all ages. I’ve always found the human body so fascinating, but health books in high school were never the most entertaining. Human Body is designed to make exploring your insides (not your feelings) entertaining.
Above all, Tinybop’s app is meant to be an interactive experience, with six animated layers of the body that teach basic human anatomy, with skeletal, muscular, nervous, circulatory, respiratory and digestive systems all represented. Want to know about the heart? Tap it, and Human Body will tell you all you need to know. Tinybop is marketing its app to the younger crowd, but it offers enough to capture the interest of adults, too. The app even comes with a recording mode, which enables parents and kids to ask each other questions.
I seriously recommend Human Body if you are looking for a engaging way to learn or teach about Human Body. And whats more its FREE for this week on the App Store. So get your copy NOW!!
For the past year, I have been majorly working on Native Mobile apps for iOS & Android using Xamarin. Its fantastic!! I can share code, and create beautiful apps for both iOS & Android, using my favourite programming language C#. Yeah you read it right, C SHARP!! And best of all I get to use Visual Studio too with Resharper!!
In one of my recent projects, we wanted to use System.Runtime.Caching.MemoryCache to track our objects and keep it in-memory cache. This has been added to Mono in version 2.8. The problem arose when I realised that MonoTouch & MonoDroid as based on Mono 2.1 and thus the mentioned class is unavailable for use.
So, I decided to extract the code from the latest Mono and create a library for our use. So I fired up the below Git query:
git clone https://github.com/mono/mono.git
No matter how many times I tried, it always ended with the error:
Cloning into 'mono'... fatal: early EOF fatal: index-pack failed
So I searched around and found that this happens if the repo is very big, like “mono” in my instance. The solution is simple, modify the git query:
git clone -depth 1 https://github.com/mono/mono.git
That’s it. This prompts git to only query the latest git changes and thus your repo size reduces and can easily be cloned.
The only problem with this is, you will not be able to push any changes. If you want to push any changes, then change the depth to 1000000 and you are done.
Intel’s Itanium processor launches are few and far between given that only so many need its specialized grunt, but that just makes any refresh so much larger — and its new Itanium 9500 certainly exemplifies that kind of jump. The chip centers around much more up-to-date, 32-nanometer Poulson architecture that doubles the cores to eight, hikes the interconnect speeds and supports as much as 2TB of RAM for very (very, very) large tasks. With the help of an error-resistant buffer, Intel sees the 9500 being as much as 2.4 times faster as the Tukwila-era design it’s replacing. The new Itanium also ramps the clock speeds to a relatively brisk 1.73GHz to 2.53GHz, although there will be definite costs for server builders wanting to move up: the shipping roster starts at $1,350 per chip in bulk and climbs to an eye-watering $4,650 for the fastest example.
Anyone worried that Poulson might be the end of the road for Intel’s EPIC-based platform will also be glad to get a brief reminder that Itanium will soldier on. The next iteration, nicknamed Kittson, will be framed around a modular design that shares traces of silicon and the processor socket with the more familiar Xeon E7. Intel casts it as a pragmatic step that narrows its server-oriented processors down to a common motherboard and should be cheaper to make. It’s likely that we’ll have to be very patient for more details on Kittson knowing the long intervals between Itanium revamps, but fence-sitting IT pros may just be glad that they won’t have to consider jumping ship for awhile yet.
A number of Twitter users have received e-mails asking them to change the password for their accounts, since it may have been compromised. While it is not known how many accounts were sent these reset mails, by the posts on the network it seems to be a fairly large-scale issue.
After the outcry on the social network itself, Twitter posted an update that apologizes and says, “In this case, we unintentionally reset passwords of a larger number of accounts, beyond those that we believed to have been compromised. We apologize for any inconvenience or confusion this may have caused.”
It is a general practice followed by the San Francisco based social network to ask certain users to reset passwords if the account shows any indications of having been compromised or hacked. Still no work from Twitter on how many accounts have been affected.
Leading UK video game retailer GAME has released an app for Windows Phone. It’s a useful tool for those who wield a GAME Reward card and can take full advantage of offers and points collected through purchases and other means of accumulation in the loyalty programme.
Before we get into how awesome the app is, unfortunately it’s almost impossible to use with a light theme enabled in Windows Phone settings. Text input fields and forms are only viewable in a dark theme configuration. Should you connect your card to the app, it’s then possible to make use of the features using the lighter setting – just bear it in mind when opening the app for the first time.
With that issue out of the way, the app itself is very nice. Making use of Metro elements, the UI definitely looks similar to first-party apps and is easily recognisable as running on Microsoft’s platform. GAME customers are able to connect their Reward cards (and Gamestation cards) to the app to display balance information and applicable reward details. A reward QR code is also presented for use.
As well as account balance readouts, those who have accounts can check out the nearest GAME store to any given location, with a map available to view stores across the country (full addresses are listed with distance from current location). Adding gamer tags and system login information when registering an account will enable the retailer to reward those who attain achievements and complete other tasks in the future – pretty neat.
It’s well worth checking out the app should you be a frequent customer with the retailer and hold an account to make use of the reward capabilities of the loyalty programme. We’d like to see Game improve the app with more features and possibly the addition of an easily accessible online store.
You can download GAME Reward from the Windows Phone Store for free.